Product Introduction
The fourth installment in the "Infinite Encounter Megalomaria" series features the villain "Seeker," a mysterious figure with a mix of bone-inspired off-white and silver artificial colors.
Based on the motif of an assassin, he features a hooded headgear and a skull mask that covers his face, designed with his role as the first enemy in mind.
Like Principal, this character has a base body, measuring approximately 160mm in height with approximately 50 points of articulation. The mask on the base body features three eyes, including a third eye on the forehead.
Unlike the previous three figures, the chest has been stripped of flesh, exposing the sternum, creating an androgynous silhouette.
Each armor piece shares the same specifications as the previous three figures, allowing for interchangeable parts for playful play.
Of course, you can also customize it with the separately sold "Metamorphosis Unit Ex-Armor White Nurse."
As a truly monstrous character, this figure is perfect for one-on-many combat.
[Movable Gimmick]
Approximately 50 points of articulation are possible throughout the figure. The knee joints, despite being single-jointed, are able to bend deeply, even allowing for kneeling poses.
The knee armor can move independently, allowing for adjustment to your preferred position. The shoulders, made up of multiple joints, can be pulled forward to allow for crossed arms.
The range of motion around the shoulders is extremely effective for a variety of poses, from dramatic full-body action to holding a sword with both hands.
The torso also has an excellent range of motion, allowing for free reclining poses. The neck's forward/backward/sideways movement gimmick allows for poses with the head turned away.
The elbows also have a deep bend, allowing for feminine poses such as placing a hand on the cheek.
The hip joints are independent and have a large forward movement structure, allowing for flexibility poses, and the legs can be spread wide to the left and right.
A wide range of movements is possible, from high kicks to compact sitting poses.
The buttock armor is also available in a "one-piece" version, so you can use it however you like.
[Triple Wrist Joint]
The hard point rotates forward when the wrist is bent inward almost 180 degrees. Four "Hysteria Blades" are included, and when equipped on the end of the wrist armor, they can be rotated forward to resemble a praying mantis's scythe.
You can also combine them with separately sold weapon units to create monstrous characters in which the arms themselves are weapons.
By using the "Standard Wrist Joint" and "Spacer," you can enjoy the style you prefer.
[Sickle]
Two sickles (small scythes) are included as handheld weapons. The blades are shaped like the Hysteria Blades attached to the wrist armor and can be detached from the grip.
[Skull Mask]
The skull-inspired skull mask can be removed from the hood, allowing you to enjoy two forms: the base form and the skull mask.
[Head and Mask Compatibility]
The hood-shaped headgear has the same structure as the bangs parts from Sousai Shojo Teien, so you can swap them out for the bangs parts.
*Regarding headgear and mask compatibility: Sousai Shojo Teien "Gennai Ao" and "Kotobuki Takeko" are not compatible with Seeker due to their unique specifications.
[Accessories]
- Seeker body x 1
- Hysteria Blade x 4
- Sickle grip x 2
- Wrist parts x 7
- Waist armor part with 3mm holes for Flying Base x 1
- Standard wrist joint and spacer x 1 each
- Integrated buttock armor part x 1
[About TOKYO Mark]
This is a label that develops products incorporating domestic Japanese production techniques.
We collaborate with factories with diverse skills scattered throughout the country, consolidating and distributing them in Tokyo, where Kotobukiya's headquarters is located, with the aim of developing products that incorporate the label's unique attention to detail.
Safety Warning
Not Applicable
(C) KOTOBUKIYA
Approximately 50 points of articulation are featured throughout the figure. The knee joints are single-jointed, yet bend deeply, allowing for kneeling poses.
The knee armor can be moved independently, allowing for customization.
The shoulders, made up of multiple joints, can be pulled forward to allow for crossed arms.